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Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku

Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch - Kotaku
Technology

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Bulkhead CEO and Wardogs executive producer Joe Brammer says that while his studio “always” tries to avoid crunch during game development, it can’t always be avoided and will inevitably “happen at so… [+2927 chars]

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